A Pact of Gold

Flight and Fight
The rousing defeat of Aric

After thwartingAric’s plans to bring the Menthis Plateau down on top of the residents of Sharn you accepted the offer of a lift from the lower sections of Sharn to the towering heights, where the Sharn Council were waiting to meet you.

Part way through your flight Aric and a group of dolgrims darted out from between the towers around you, riding on disks of magical energy. The resulting battle saw the defeat of Aric as he tumbled to the ground far below, soon followed by his dolgrim thugs.

The Sharn Council thanked you for your efforts and have covered one month’s rent in Sharn as thanks. An Adventurer’s life is never still however, the very next day saw you out shopping and tracking down further work for the party. What will become of your new affiliation with Adventure Unlimited?

Observance Interrupted

After accepting Bren ir’Gadden’s invitation, you ended up at an observance ceremony for the Day of Mourning. The ceremony had barely begun when a foul demon shrouded in a dead-gray mist attacks, attempting to kill as many of the civilians present as possible.

After defeating this demon you tracked it’s origin from high in the tower tops of Sharn down to the roots of these same towers. At the base of Dalannan Tower, in a residential Ward called Center Bridge you find a townhouse belonging to the Blacktree family, which appears to be the origin of the demon you faced above. Just what has Aric been up to in the four years since you saw him last?

Stepping inside you discovered the townhouse’s occupants had long since given up on repairs and cleaning. After dispatching the four dolgrim (whose game of cards was sadly never to be finished) and two shifters on the ground floor, you headed upstairs and discovered exactly what Aric had been working on. Spread around the room was a large eldritch machine, guarded by a dolgaunt and two terrified changelings.

With a crack like thunder the machine sprang to life, shaking the earth beneath your feet as it hummed with necrotic energies. Despite the dolgaunts best efforts you manage to disable the machine, stabilising the earth beneath your feet. In the process you manage to capture one of the shapeshifters, though the other escaped the building before you could pursue them.

Taking a moment to search the room you manage to salvage a range of treasure from the machine, along with a few notes from the table in one corner of the room. Though the note is written in a strange code which seems to writhe before your eyes, you also find notes and scrolls to do with the eldritch machine. In particular you find a scroll of Earth Tremor and a scroll of Raise Undead, along with notes on how these were to be combined in the machine’s workings.

Now that the rumble of the machine has stilled, you can hear faint voices coming from the street below. It appears that members of the public have noted the end to the earthquakes and curiosity has drawn them to the Blacktree home…

An invitation...

Almost four years after the Day of Mourning a House Orien courier delivers a letter to each of you. It’s an invitation from a wealthy and respected nobleman by the name of Bren ir’Gadden. Four years ago you rescued him from the tower at the edge of the Mourning and he has invited you to attend a ceremony of rememberance as his special guests.


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